


If a workshop ID is set and no path, the server will download the mod from the workshop and tell clients about workshop mod IDs so they can download and enable them before connecting to the server.If a path is set and no workshop ID, then the server will load the mod from the path and connecting players will have to install the mod themselves.mods configures mods that are running on the server, either by workshop ID or path.allowed configures mods that are allowed, but not required on clients.Only recommended for people who know what they're doing. Prints errors, but enables mods nevertheless. forceEnabling mods will be enabled by force.If that is nil as well, it will default back to /workshop/ If nil, it will download to the folder configured in server.ini.

If empty, it will download to /workshop/.
